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mabs
15-02-2006, 12:40 AM
I just bought myself a new DS + Mario Kart pack on Friday just passed, and it's now only Tuesday, and I think I've finished about half of the game, enough I believe to write a review. Mario Kart DS also features "Nintendo WiFi", but this does not mean it is limited to the AU$50 Nintendo WiFi adaptor and "Nintendo WiFi" hotspots, this game will work with a lot of wireless broadband routers (See here for a know to work list (http://www.nintendowifi.com.au/customersupport/supportedRouters.do)), unlike some other Nintendo WiFi games.

The game has 3 modes of play, Single player, Multiplayer & WIFI Cup. I have not had the opportunity to play multiplayer or WFC, so i'll mostly cover the single player experience.

Anyone who has played Mario Kart before will be familiar with many of the single player options, Grand Prix, Time Trial, VS, Battle & Missions. I myself have only played the SNES version of Mario Kart previous to this, so I can't say how new this Missions mode is, but it does add to the playability time.

Grand Prix mode consists of the usual 50cc, 100cc & 200cc groups, and each character has 2 Karts to choose from each with different characteristics, a bit of practice can get you familiar to how the variables affect game play. And from my experimenting, they do feel consistent. Each of the four rounds of the "Retro Cup" has four tracks from each of SNES, N64, GBA & GameCube versions of the game.

Mission mode does have the feel of the traditional Mario games. There are 6 mission levels, each with 8 stages, plus a boss stage. There are no fancy maps for the levels or stages, just a simple array of boxes on the screen, ready for your stylus, or even finger/thumb. The missions are normally fairly simple, such as "collect all 20 coins", but as it moves along, some small tricks are added into the mix, such as putting coins in obscure places. Mission mode also introduces new maps that aren't available otherwise in normal game play, although the areas are limited in size, they remind me of the missions in games like "NFS: Porche 2000".

And now for a short word on the Graphics. The game does feel a little bright and cheery, for me, but for those familiar with the game won't notice much of a difference. The 3D look and feel is fast and consistent, as you would expect, I never had problems with frame rate, although most areas are limited in size and detail, for this I was only able to give an 8.

Time trials mode is as you would expect. For each track you get to save ghost data of your best lap, plus you can share your ghost data with your friends via WiFi, which can be a handy way to see how your friends get around the track so easily, or just to see if you can get a better time.

At this stage I have not been able to get the game to lock up or crash, although I have tried, so most players should be happy to know that it would be unlikely that you will loose your best lap data just before the end of the race, unless you have a prankster friend/sibling/enemy that likes to eject games mid race (in which case the console will tell you the game has been ejected and to power down).

Although I have not played multiplayer, I am judging my 7 on demos and reports from friends. A friend with a DS console can play you even if they do not have the game, as it supports download play, but is seriously limiting as far as I am concerned, as it only has one character, which isn't explained well in the manual. I have also listed Co-op as 3, as there is a team play ability, but it adds little to the game play. To play other online, you need to sign up to nintendowifi.com (http://www.nintendowifi.com/), and you will be given a 12 digit code as your id code, which you can give to friends. This allows you to communicate with friends and limit your races to online friends.

The sound is also repetitive, and is really nothing new to previous Mario Kart owners, but the audio quality of the output is great, it may have been re-touched since previous versions, but it is hard to tell, and is limited by the fact that it is only a cartridge.

Playability initially is excellent, but re-playability may get tedious for some, but the various ways you can better your score or times in many different ways means re-playability is average to good albeit repetitive. But once you have reached 3 stars (highest score) on all tracks and missions, all that is really left is online and Time Trials.

Controls was only given 6 because of many reasons, firstly the lack of fine control, which is mostly due to the simple d-pad on the console, and also that the touch screen is not really taken advantage of at all in this game. There is also no option to re-map the keys, which is a big over-sight to me, as I do prefer my buttons laid out differently for racing, a legacy of owning a Gravis Exterminator game pad.

And finally, I give it a suck factor of 2 based purely on the sound and graphics designed mainly for a 6 year old, although this may well be the target audience, we have to remember that the original game came out well over 10 years ago, and many fans are likely to be teens or young adults by now.

spurr
15-02-2006, 01:07 AM
Worst review ever. You have played the game for 4 days and you think that qualifies you to give a detailed review?

No way have you got even close to half finishing the game. How many "3 star" ratings have you acheived? How many developer ghosts have you beaten?

Worse than that, your review is riddled with mistakes. There is no 200cc group. Each character has way more than two karts to choose from (you'll find this out once you unlock a bit of the content). To pass judgements on game modes you have not even played is total bullshit.

Come back when you've actually played the game.

I dread uninformed crap like this quickly stinking up the new zsections as lame n00bs chase the fast 50 zbucks on offer for reviews.

The Avatar
17-02-2006, 09:51 AM
Besides the 200cc error, what other mistakes were there?

I read through it, and the review seemed okay. I dont have or never have played any of the Mario Cart DS games, so I cant Judge.

Pehaps you can add a different perspective for the review, and I'll add it into the main one spurr?

Twitch
04-04-2006, 11:49 AM
Well here it is another review from me, this one is in the spirit of providing a second point of view to a previously reviewed game so here goes nothing.
Mario Kart DS, there isn't really a story to it and the object of the game is to race against the other Nintendo character's and win across a variety of courses. And so without further ado or introduction here's my review.

GRAPHICS
The graphics used in the game are extremely similar to those that were used in Mario Kart 64, whcih for those of you that haven't played it think of a cartoonish version of the graphics in Final Fantasy VIII, the graphics are also shared with Super Mario 64 as well as the DS rebuild of it. the Graphics can be seen in the screenshot below.
http://forum.zgeek.com/gallery/files/9/6/5/6/MKDS5_thumb.jpg (http://forum.zgeek.com/gallery/files/9/6/5/6/MKDS5.jpg)

SOUND & MUSIC
The music is typical of any Nintendo game featuring Mario and friends, it's fairly loud and vibrant with many familiar tunes from previous Mario games featured for tracks taken from areas in other games. At times it does seem a bit childish but the demographic for the game is in the 5 years and up category so brilliant symphonies aren't really necessary. The sound effects are pretty generic with grinding noises, engine noise and item collection noises being the same for each character., however each character does have their own shout of joy when using items or winning a race and they also have a sad cry for when they have been attacked or if they lose.
Click on the link to listen to the start theme for the game Mario Kart DS Intro (http://www.zgeek.com/forum/gallery/misc.php?do=downloadfile&i=17156)

MULTIPLAYER
The multiplayer aspect is one of the points where this game shines it has two ways of doing mulitplayer through the usage of the inbuilt Wi-Fi in the DS one is a normal competition where you compete only with players who have their own Mario Kart DS cartridge and the other is the simple mode where you compete with players who don't have the cartridge which is good if like me you are fairly poor because it means you can have a fair bit more gameplay.

PLAYABILITY
This game is high on the playability factor with five single player modes and I'm going to discuss each one in detail for you.
Also in some modes as well as the stock trophies you earn a rating for how well you did this ranges from D-A and then from 1 to 3 stars.
Grand Prix - The grand prix mode is much the same as it is in any other Mario Kart game, you still have your three engine classes 50cc, 100cc, 150cc and the Mushroom, Flower, Star and special cups are there as well. You initially start with 8 characters but can increase this to 11 by completing certain modes. Each character will start with 2 carts but later goes up to 7 with characters using each others carts.
There is also a retro cup which includes race tracks from the previous Mario Kart games on the SNES, N64, GBA and Gamecube.
Time Trial - Time trials are pretty much explain themselves, you must race against the clock to beat your best times and once you beat a certain time you can race against the staff ghost data which is a bit of a challenge. There is also the option to send and receive ghost data via the Wi-Fi.
Vs. - Here you pit yourself against 7 CPU's in a standard race to determine who is the best it is very similar to the Grand Prix Mode. You can also choose to create teams to race in and set rules for when the competition will end.
Battle - The old fashioned showdown you can choose to face up to 7 opponents in either a Balloon battle where the last person with a balloon wins and the new Shine Runners mode where you must collect more shine tokens then the other competitors.
Mission - In this mode you must complete a set task there are six levels, each with eight missions and one boss mission. The tasks start off pretty easy and then progress to become highly difficult.

PROBLEMS
There were few problems I has with this game the only real gripe is the lack on control configuration options with the DS. Due to having to constantly hold A you will get cramps from it at first but I found after regular gameplay it passed.

CONCLUSION
I found this game to be excellent and would defianatly recommend it so go for you lives and play away and if you don't like my review let me know.

-Twitch

Vist the official site Mario Kart DS (http://www.mariokart.com/mkds/)