Twitch
20-03-2006, 10:00 PM
Samus Aran returns as the greatest female bounty hunter in the universe in this sequel to the highly successful Metroid Prime. This time Samus must travel to the Planet Aether in the Dasha region of the galaxy after having received a mission from the Galactic Federation to locate the troops that they have lost contact with on Aether. Upon arrival on the planet Samus finds the Federation forces wiped out along with most of the planets local inhabitants. Once she begins to investigate she finds that long ago a race called the Luminoth settled upon Aether, and turned the planet into a beatiful place for them to live and for many generations they lived peacefully until they tracked a meteor on a collision course with the planet, and they could do nothing to stop it. Upon crashing into Aether the meteor spread a veil of darkness over the planet and opened up a dimensional rift which spawned a second planet, which in turn spawned an evil race of symbiotic creatures the Luminoth called the Ing. The Ing soon decimated the Luminoth and left but one of them remaining . Soon a Federation ship chasing a Space Pirate frigate landed on the planet only to be obliterated by the Ing and that is where our heroine's story begins it's new chapter.
GRAPHICS
The graphics in the game are excellent with Retro Studio's doing an astounding job. They're quite realistic for the environment that the game exists within, with the character design's being well thought out as well as the new enemy the Ing being quite well thought out.
SOUND & MUSIC
The music in classic Nintendo fashion of late and in the same style as Metroid Prime is a recreated version of the soundtrack of the original Metroid game on the NES circa 1986 which makes for some excellent nostalgia. The creature noises are excellent as well with a few of them scaring the shit out of me at times of late night gameplay. There is nothing ground breaking about the sound or the music but who really plays an FPS for the music and sound effects ?
MULTIPLAYER
This is the first game of the Metroid series to have a multiplayer mode, and it has two variations of it.
Deathmatch: The deathmatch mode of Echoes is the same as any other game , the goal is to eliminate every other player and be the last one standing, with the choice of time or frag count to determine the winner of the round.
Bounty Mode: In this mode the object of the game is to collect the most coins either within the set time limit or collect the coin limit. Each player begins the round with a set amount of bounty coins and will drop them when attacked, there are five types of coins each worth a higher value and what coin is dropped depends upon the amount of damage taken.
Upon starting in each of the modes the players begin with, the basic power beam, as well as the Morph Ball, Boost Ball, Spider Ball, Grapple Beams, Space Jump Boots, and Bombs. There are four types of power ups, health whic comes in 10 and 30 points values, the missle launcher, the Randomizer whcih will as the name suggests give you a random power up including, unlimited ammo, temorary invulnerability or invisibilty, super-power weapon strength or even more obscure weapons like Death Ball or Hacker Mode, you can also find pickup crates which hold the Dark beam, Light Beam, Annihilator Beam, or Power Bombs.
My friends and I personally found this multiplayer expect hours of fun.
PLAYABILITY
The game itself is excellent fun for hours upon hours and has put a new spin upon the reclamation of the technology. Whereas in the first Metroid Prime Samus lost all of her Power Suit expansions through an exploision, this time she's lost all of them through the Ing absorbing them and in order to get them back you must defeat an Ing with that attribute, I found the Boost Ball and Spider Ball Guardians hard to defeat with many a retry against them. Just like with the previous Prime there is a hard mode that can be played once the game is finished and it is rediculosly hard.
PROBLEMS
I have no gripes with the game but anyone else should feel free to post theirs to let other gamers no any issues with the game.
CONCLUSION
In conculsion an excellent game that is weeks of fun, for most people into it. and I'd whole Heartedly recommed it for anyone who loves the game series.
GRAPHICS
The graphics in the game are excellent with Retro Studio's doing an astounding job. They're quite realistic for the environment that the game exists within, with the character design's being well thought out as well as the new enemy the Ing being quite well thought out.
SOUND & MUSIC
The music in classic Nintendo fashion of late and in the same style as Metroid Prime is a recreated version of the soundtrack of the original Metroid game on the NES circa 1986 which makes for some excellent nostalgia. The creature noises are excellent as well with a few of them scaring the shit out of me at times of late night gameplay. There is nothing ground breaking about the sound or the music but who really plays an FPS for the music and sound effects ?
MULTIPLAYER
This is the first game of the Metroid series to have a multiplayer mode, and it has two variations of it.
Deathmatch: The deathmatch mode of Echoes is the same as any other game , the goal is to eliminate every other player and be the last one standing, with the choice of time or frag count to determine the winner of the round.
Bounty Mode: In this mode the object of the game is to collect the most coins either within the set time limit or collect the coin limit. Each player begins the round with a set amount of bounty coins and will drop them when attacked, there are five types of coins each worth a higher value and what coin is dropped depends upon the amount of damage taken.
Upon starting in each of the modes the players begin with, the basic power beam, as well as the Morph Ball, Boost Ball, Spider Ball, Grapple Beams, Space Jump Boots, and Bombs. There are four types of power ups, health whic comes in 10 and 30 points values, the missle launcher, the Randomizer whcih will as the name suggests give you a random power up including, unlimited ammo, temorary invulnerability or invisibilty, super-power weapon strength or even more obscure weapons like Death Ball or Hacker Mode, you can also find pickup crates which hold the Dark beam, Light Beam, Annihilator Beam, or Power Bombs.
My friends and I personally found this multiplayer expect hours of fun.
PLAYABILITY
The game itself is excellent fun for hours upon hours and has put a new spin upon the reclamation of the technology. Whereas in the first Metroid Prime Samus lost all of her Power Suit expansions through an exploision, this time she's lost all of them through the Ing absorbing them and in order to get them back you must defeat an Ing with that attribute, I found the Boost Ball and Spider Ball Guardians hard to defeat with many a retry against them. Just like with the previous Prime there is a hard mode that can be played once the game is finished and it is rediculosly hard.
PROBLEMS
I have no gripes with the game but anyone else should feel free to post theirs to let other gamers no any issues with the game.
CONCLUSION
In conculsion an excellent game that is weeks of fun, for most people into it. and I'd whole Heartedly recommed it for anyone who loves the game series.