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Battlefield 2
Battlefield 2
One of my GOAT's (greatest of all time). Definitely the titties on the top of the cream pie.
Published by gimpieman
11-04-2006
Author review
GraphicsN/A
ControlsN/A
Sound/MusicN/A
(Re)PlayabilityN/A
MultiplayN/A
Co-opN/A
Average N/A%
Battlefield 2

Before my birthday last year, a great chasm existed in my gaming world. While games came and went, very few games sexed my soul or ignited the pilot light which fires up the adrenaline engine or causes profuse amounts of cursing and swearing from the difficulty.

Sure, games like Half-Life 2 and Doom 3 stood out on their own in terms of graphics and single player action, but it’s still single player. Of course they also contain deathmatch but after so many years of deathmatch playing since the Doom years over 14400 baud modems, there exists nothing new to prove with deathmatch. Drop the deathmatch.

While other games I played like Everquest 2 provided the human interaction in questing and task completion, the inability to challenge oneself against another human opponent still left a void.

In other words ladies and gentlemen, the current games undertaken by this reviewer and his meager budget failed to kick me in the balls and make me go wow. The last games which did that for me? Naturally, it’s Return to Castle Wolfenstein and then Enemy Territory. On the surface they appear to be no-brainer shooters but as one dug deeper the use of class-based soldiers, a dependency on those soldiers for supplies and health, objective orientated goals, and a top notch physics engine for at least somewhat realistic weapon effects made these games not just another shooter but an entirely new class of shooter.



Finally a game where it's OK to dececrate holy areas

Those remain the type of first person shooters I want and until Battlefield 2 came out I wondered if anyone was going to try and replicate what I wanted. Fortunately, DICE and EA did not just replicate the basic components of a team based shooter and call it a day, they’ve actually expanded on the gameplay and stuffed it down a crack pipe which requires constant and repeated smoking.

Battlefield 2 represents not only a great sequel to the first game Battlefield 1942 (whose popularity can not be argued though it’s quality of gameplay can), but also a great successor to all team based shooters that came before it, including both games in the Wolfenstein series. Dare I call it the new gold, NAY, PLATINUM standard of team based shooters? Fuck yeah.

What makes Battlefield 2 so compelling and make one forget about everyday mundane things like eating, sleeping, or family? Shitloads! Let’s review some of the highlights.

First, the global point system. Now 99.9% of games in the history of video entertainment have kept score since Pong but BF2 takes scores to a whole new level of insanity. Not only do you gather points in a game each round, but then those points accumulate over time resulting in promotions, weapon unlocks, and nifty new rankings. It’s point whoring to the Nth degree. And dammit if I don’t want a new fix each time I play. Yes, gimme that shock paddle! What? It was used by another medic? I don’t care!! Just give me those points! What, we need an engineer to repair the helo? Fine, I’ll do that? Now we need a support guy dishing ammo to the snipers? I’ll be there! Hook me up with the fix. No, don’t bother with avoiding any scar tissue from all the other shooting up, just jam those points in there! If Battlefield 2 was a hot woman, the point system would be her breasts lactating beer.



Hold on guys just let me fix my...HEY COME BACK HERE!!!

What I don’t understand: how the hell do some people already have over one hundred thousand points? Sharing one username with multiple friends across the globe for literally non-stop playing? Stat padding or other nefarious methods I would think. Or perhaps they do not need things like sunlight or possess a desire to not leave their parent's basement.

Second, is the squad based management system and its utilization. Breaking a team into smaller components makes sense of course but the two new additions to the squad level make squads in BF2 more than just an organizational method. First, each squad leader serves as a roaming spawn point. The immense benefit of this should be immediately apparent. With such mobility for a spawn point, spawn camping is greatly reduced. Also, if you should die and your squad leader still lives (and is not shit-for-brains), you can immediately pop up next to the action again rather than running from a spawn point to wherever the action exists. What infuriates me to no end, however, is when the squad leader is a reject from the short bus and decides to man a single seat jet or stationary position, thus negating the ability to spawn off of them.

The second feature of BF2 that is great for squads: Voice Over IP. No more secondary programs needed; now it’s built right into the game. More importantly, the squad leaders can communicate at two levels: both with their squad and their commander. This allows for some semblance of control while still allowing for communication, smack talking, and general shenanigans.

The final feature that makes BF2 transcend previous team based shooters: vehicles. Up until this point I avoided vehicle based games for no real reason other than I thought it subtracted from the game. Well colour me wrong because tearing around in an M1A2 tank headlong into the fray, fucking annoying missile lock warnings screeching through your speakers provides a fantastic rush.

Of an interesting technical note is that the tanks and helicopters and even the character models appear, at some level, to be polygonal rather than bounded boxes. If, for example, you fire a missile at an enemy tank but it goes low, the rocket will actually hit dirt rather than the damage box representing the tank. Also, if a missile is shot at one of the transport choppers it can go THROUGH the chopper (taking many a bodies with it) since the doors, at least on the Blackhawk, are open for crewmen to see. This also allows foot grunts with more ammo than brains to try and pluck enemy combatants out of a chopper. Naturally, I am one who has more ammo than brains. The falling dead bodies out of a chopper is just to satisfying not to attempt.


Did I mention the graphics are fucking amazing?


With the game set in the near future, vehicles are easy to identify as to their purpose and function. Tanks, helicopters, water boats (as opposed to non-water boats), planes, and jeeps dot the landscape. Yes, I know, “Sphinx, Battlefield 1942 and Halo did that too.” Ok that’s fair enough, but I didn’t play those games, I don’t have the microchip implanted from Gamespy. Although the Desert combat mod was a worthy preview, Battlefield 1942 was yet ANOTHER WWII based shooter and I had my fill of those in Wolfenstein. As for Halo? Console shooter, the less said about THOSE games the better (did I hear a simpleton say analogue controllers?).

The only down side that I see right now involves the physics dictating the bullet flight from weapons and the constant bugs/fixes flowing from EA to YOU. Instead of there being a delay between shot and impact (as in Wolfenstein for example) it appears that bullets hit the moment they are fired suggesting that a corner was cut in the design process. A more realistic approach would require the sniper to lead or follow the target. This is constantly being changed by patches and I don't think it will be resolved any time soon.

Battlefield 2 epitomizes what can go right in a team based first person shooter. Vehicles, voice chat, effective squad management, and a point system which challenges the player to do better will surely keep BF2 on my hard drive till the end of time.

Knowing at ZGeek you guys only read what you can be fucked reading and not reading what you can be forced to read to the point that what you just read encompasses everything you need to read. Got that? In ZGeek terms, there was way more I could have written about this game but in the end you will just have to buy it and enjoy it while you still live in front of a cathode ray tube.


Driving past watching those bastards who didnt pick you up before die helplessly on the other boat: priceless
Member rating
Graphics
35.6%35.6%35.6%
3.56
Controls
35.6%35.6%35.6%
3.56
Sound/Music
27.8%27.8%27.8%
2.78
(Re)Playability
28.9%28.9%28.9%
2.89
Multiplay
32.2%32.2%32.2%
3.22
Co-op
76.7%76.7%76.7%
7.67
9 users rated 39% average
  #1  
By Afta Image on 13-04-2006, 02:08 AM
Default

Honestly, one awesome game, and I am still interested in paying wiht some Zgeekers one night on the Ga servers
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  #2  
By Up_All_Night on 13-04-2006, 02:43 PM
Default

im finding im getting a bit sick of it being repedative.. i should probably get expansions..
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  #3  
By gimpieman on 14-04-2006, 03:58 PM
Default

pfffft

repetitive in a good way
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  #4  
By Marshall77 on 14-04-2006, 04:16 PM
Default

Quote:
Originally Posted by Up_All_Night
im finding im getting a bit sick of it being repedative.. i should probably get expansions..
Its a great game. I like the servers that give you lots of maps. GA has a few that just run a limited group and this I find boring.



the future war expansion looks good (I cannot remember what its called)
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  #5  
By gimpieman on 15-04-2006, 03:55 PM
Default

GA has 26 bf2 servers!?
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  #6  
By Dundasbro on 05-09-2006, 07:26 AM
Default

This game rocks! Can't wait til 2142 comes out *drool*
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  #7  
By fumpy on 08-05-2007, 06:07 PM
Default

If you have this game, trying out the mod Desert Conflict is a must. Pretty much turns it into Desert Combat from 1942, but on the newer engine/graphics.

Find it at http://desert-conflict.org/
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  #8  
By pleed on 08-05-2007, 06:39 PM
Default

I bought BF2 when it was released (and have sub. purchased all expansions) and I find that the expansions got boring quick, whereas the game is still awesome.
I did play it a lot for about 8 months, most days, whereas now I play it about 2 hours every 2 weeks or so.
EA did a good job, and have done a good job releasing patches and fixes.
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  #9  
By purplepong on 17-06-2008, 12:29 PM
Default

This game is great, but 2142 is shit. And sucks graphics.
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  #10  
By fubar on 17-06-2008, 12:44 PM
Default

I played BF2 heaps, and most of the expansions. Was getting a little bored, but recently tried the free mod Point of Existance, which is pretty damn good. http://www.pointofexistence.com/
Last edited by fubar; 17-06-2008 at 12:45 PM.. Reason: typo
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  #11  
By Thyrd on 17-06-2008, 01:35 PM
Default

Quote:
Originally Posted by purplepong View Post
This game is great, but 2142 is shit. And sucks graphics.
...they're the same game.
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  #12  
By kré on 17-06-2008, 01:54 PM
Default

funnily enough, i just started playing BF2 again last night. if anyone's interested in ganging up on some noobs some time, let me know
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  #13  
By MyPetMonkey on 17-06-2008, 02:02 PM
Default

Cod4.....
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  #14  
By Thyrd on 17-06-2008, 02:47 PM
Default

Quote:
Originally Posted by kré View Post
funnily enough, i just started playing BF2 again last night. if anyone's interested in ganging up on some noobs some time, let me know
This interests me.
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